Post by cyberleader2000 on Jun 20, 2009 13:41:57 GMT -5
Dark Commands
Dark Commands are among the most intelligent of the Alliance Forses. They are most often put in command of squads of Light Dark Tropers and Medium Dark Tropers to coordinate their attacks more efficiently (such as making them form a defensive line, lock-on to a target or initiate a charge). As such, Command Units should be an enemyes primary target, as the lesser units tend to get disoriented once they stop receiving orders from the Dark Commands, making them easier to destroy. Dark Commands seem somewhat malicious in their approach to destroying the Enemy; they do not always attack on sight, preferring to sneak up behind them and deal surprise attacks. Dark Commands can be especially difficult to deal with when in groups of two or more, as they will co-ordinate attacks with one another in order to prevent an Enemy from retaliating.
All Dark Commands are equipped with a large broadsword, attached to their left forearm, that is capable of cleaving through Enemyes with ease. Dark Commands are capable of leaping extremely long distances, usually in order to deliver a flying strike with their swords. Dark Commands will utilize their shoulder-mounted missiles for ranged combat; often they will fire off a single shot in order to try and deal some quick damage or alert nearby Dark Tropers. Engaging in melee combat against a Dark Command is very risky, as they are very proficient and almost always send their opponents flying. Some Dark Commands have stealth technology installed, making them partially invisible and easy to overlook. They tend to drop this field once they get in close to attack, however.
Dark Commands are among the most intelligent of the Alliance Forses. They are most often put in command of squads of Light Dark Tropers and Medium Dark Tropers to coordinate their attacks more efficiently (such as making them form a defensive line, lock-on to a target or initiate a charge). As such, Command Units should be an enemyes primary target, as the lesser units tend to get disoriented once they stop receiving orders from the Dark Commands, making them easier to destroy. Dark Commands seem somewhat malicious in their approach to destroying the Enemy; they do not always attack on sight, preferring to sneak up behind them and deal surprise attacks. Dark Commands can be especially difficult to deal with when in groups of two or more, as they will co-ordinate attacks with one another in order to prevent an Enemy from retaliating.
All Dark Commands are equipped with a large broadsword, attached to their left forearm, that is capable of cleaving through Enemyes with ease. Dark Commands are capable of leaping extremely long distances, usually in order to deliver a flying strike with their swords. Dark Commands will utilize their shoulder-mounted missiles for ranged combat; often they will fire off a single shot in order to try and deal some quick damage or alert nearby Dark Tropers. Engaging in melee combat against a Dark Command is very risky, as they are very proficient and almost always send their opponents flying. Some Dark Commands have stealth technology installed, making them partially invisible and easy to overlook. They tend to drop this field once they get in close to attack, however.